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Written by Craig Gonzalez
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Thursday, 19 June 2008 |
The XBOX 360 version of NCAA 09 is now available for download via XBOX Live. I haven't heard about the PS3 version, though.
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Last Updated ( Thursday, 19 June 2008 )
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Written by Scott Hemphill
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Wednesday, 11 June 2008 |
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Check it out HERE at EA Sports Madden 09 site. Includes videos of real NFL plays in games, and those new plays in Madden 09. "Hello Madden NFL 09 fans and thanks for taking the time to check out my blog post, my name is Anthony White and I'm a game designer here at EA Tiburon. I've been a passionate Madden gamer since 1991 back when the game was on the Sega Genesis console and in my opinion I have one of the best and coolest jobs here at EA. My primary responsibility is researching, designing, implementing, and testing the offensive, defensive, and special teams plays which are used in each of our football titles at EA. For those who don't know I recently wrote a blog post on the changes we made for the playbooks in NCAA Football 09. That blog can be found here. This time around I'm going to discuss the changes, updates, and additions to the team playbooks in Madden NFL 09. The team playbooks in Madden NFL 09 have undergone a major overhaul. As many of you are aware, each week during the NFL season we receive the actual coach's film of every game that was played in the NFL the previous week. I personally watched and broke down game film on every team in the NFL and we'll show you a few video clips of plays that were created as a direct result of film study. With the large number of hours devoted to studying film the end result was the addition of 31 new formations and over 1,200 new plays to this year's Madden NFL game. In this year's edition of Madden NFL you'll notice new schemes, new terminology, and a more streamlined organization of the plays within each playbook. All 32 team playbooks are now much more unique and authentic to their real life counterpart's style of play. Whether it's the Patriots heavy use of the shotgun spread offense, the Seahawks west coast system, or the Bears power run game, you'll see that reflected in that team's playbook. It also comes to light when playing against any of the CPU controlled teams in a Franchise or Play Now game. We made a concerted effort to tune each team's playcall logic so that it closely mimics its real life counterpart's style of play. That means when you play a team like the Patriots they'll use lots of shotgun, the Steelers and their use of bunch/condensed formations or Packers with their Full House backfield package will be evident..."
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Written by Craig Gonzalez
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Monday, 09 June 2008 |
The day is finally here….well one of them anyway. Today is the day that I can actually talk about what I saw and played at the EA Sports NHL 09 Community Event back in April. Those of us that attended weren’t allowed to talk about anything we say until now and I figured that people didn’t want to hear about random stuff about going to dinner and things like that. Today is different and lets get down to business…..
Let’s get some key things out of the way first. Those of us that attended the event were the first ones outside of the EA Canada studio to actually see and play the game. It was rather exciting; as I have never seen a game so early in it’s development cycle and actually get to play it. It was so early that there were still some NHL 08 menus up and sample text for other menu options. It was rather neat just to see the game in that state, but make no mistake, the game was highly playable and ran very smooth. The good thing is that the game feels exactly like NHL 08 with some key improvements in many areas. So the gamers will be able to pick the stick right up and feel very comfortable with the game.
Another thing that I wanted to mention, or have mentioned already over the last couple weeks, is that the dev team hears our complaints about the game. While we were at EA Canada we sat through a couple PowerPoint presentations outline some things that they were about to show us about the game. David Littman went right through a list of some of our biggest complaints and not only listed them, but also showed us stats on just how many forums those complaints were posted on and how many posts were made about them. They also read through a ton of reviews and outlined the positives and both negatives of the game that the community has been posting about. It was very impressive. They are well aware of the fact that the CPU shoots too many one-timers and are trying to tone it down and they are also well aware of the passive defense that plagued NHL 08, but we’ll get to that stuff later.
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Last Updated ( Tuesday, 10 June 2008 )
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