NBA 2K8

2K Sports Announces Superstar Kevin Garnett of the Boston Celtics as Cover Athlete for NBA® 2K9

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Written by Scott Hemphill   
Friday, 06 June 2008

The most popular and top-rated basketball game seven years in a row* gets even better this year

 

New York, NY – June 6, 20082K Sports, the sports publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), today announced that 11-time NBA All-Star and 2008 Defensive Player of the Year Kevin Garnett of the Boston Celtics will be featured as the cover athlete and spokesman for this year’s most highly anticipated basketball video game, NBA 2K9.  After leading the Boston Celtics to the greatest single-season turnaround in NBA franchise history, Garnett will lend his unmatched passion and on-court intensity to provide dedicated fans with the most fun and riveting basketball simulation experience available.    

 

“NBA 2K is where it’s AT!  End of story,” said Garnett, who is currently playing in the NBA Finals against the Los Angeles Lakers.  “It’s the game I play, the game my friends play, and the game anyone in the league serious about videogames plays.  NBA 2K is the real deal, and until 2K Sports find a way to plant an elbow in your chest, it’s the closest thing to actually being there on the court.  I can’t tell you how pumped I am to be on the cover of NBA 2K9 – it’s a real honor.  Now watch out! Because this fall 2K Sports and I are going to deliver the best basketball video game out there, period.“

 

Garnett was drafted out of high school in 1995 from Farragut Academy (IL) and has redefined the forward position as one of the most talented and versatile players in NBA history. Known to fans by nicknames such as “The Kid”, “The Big Ticket”, or “KG”, Garnett is the only player in NBA history to average at least 20 points, ten rebounds, and five assists per game for six consecutive seasons. He has also been voted MVP (2003-04); named to 11 All-Star teams, nine All-NBA Teams and nine NBA All-Defensive Teams; and, this past season, named NBA Defensive Player of the Year

 

“Kevin Garnett is one of the most popular and skilled players in the NBA today, and he represents everything we love about basketball.  He’s a charismatic leader who is truly passionate about the game, and plays his heart out every time he steps on the court,” said Christoph Hartmann, president of 2K.  “With KG’s ongoing support and invaluable input during the development process of NBA 2K9, dedicated 2K Sports fans will be treated to a host of exciting new gameplay features and upgrades this year for an even deeper and more realistic basketball experience than ever before.”

 

Developed by 2K Sports’ Visual Concepts studio, NBA 2K9 is not yet rated by the ESRB and will be available this fall for Xbox 360® video game and entertainment system from Microsoft, PLAYSTATION®3 computer entertainment system, and PlayStation®2 computer entertainment system. For more information, please visit www.2ksports.com

 

*The NBA 2K series developed by Visual Concepts outranked competitors based on GameRankings.com average scores of 2001-2007 NBA video games.




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Kevin Garnett Named NBA 2K9 Cover Athlete

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Written by Craig Gonzalez   
Friday, 06 June 2008
 
New York, NY – June 6, 2008 – 2K Sports, the sports publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), today announced that 11-time NBA All-Star and 2008 Defensive Player of the Year Kevin Garnett of the Boston Celtics will be featured as the cover athlete and spokesman for this year’s most highly anticipated basketball video game, NBA 2K9.  After leading the Boston Celtics to the greatest single-season turnaround in NBA franchise history, Garnett will lend his unmatched passion and on-court intensity to provide dedicated fans with the most fun and riveting basketball simulation experience available.    
 
“NBA 2K is where it’s AT!  End of story,” said Garnett, who is currently playing in the NBA Finals against the Los Angeles Lakers.  “It’s the game I play, the game my friends play, and the game anyone in the league serious about videogames plays.  NBA 2K is the real deal, and until 2K Sports find a way to plant an elbow in your chest, it’s the closest thing to actually being there on the court.  I can’t tell you how pumped I am to be on the cover of NBA 2K9 – it’s a real honor.  Now watch out! Because this fall 2K Sports and I are going to deliver the best basketball video game out there, period.“


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Last Updated ( Friday, 06 June 2008 )
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New NBA 2K8 Unlock Codes

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Written by Scott Hemphill   
Wednesday, 19 March 2008

2K Sports just hit us up with some new NBA 2K8 codes.  Be sure to check them out.

NBA 2K8 CODES

code                    description

cpares                  IND secondary road uniform

agtaccsinr              CHA racing uniform

amcnreo         Valentine's Day - CLE / SEA

haeitgyebs              2008 All-Star uniforms

uclerehanp              St. Patrick's Day - BOS / CHI / NY / TOR

llmohffaae              Superstars team

nba2k                   NBA 2K team

2ksports                2K Sports team

vcteam                  VC team

payrespect              ABA ball




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NBA 2K8 Patch Released

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Written by Craig Gonzalez   
Saturday, 01 December 2007

Image"Simballer", who's and Assistant Producer for the NBA 2K series posted on Operation Sports the details of a newly released patch for NBA 2K8, check out all the things they fixed:

Gameplay:

OTFC (On The Fly Coaching) Duping – There was an issue in the game where multiple players could be set to guard a single player simultaneously. We have isolated the cause of this and rectified the problem.

DPC and Offball (Online) – We inadvertently shipped the game with the DPC and Offball Control features disabled for online games. These features functioned properly in the offline version of the game. For this patch, they have been enabled for use in online.

Online Free Throw Issue – There was an online issue where the first free throw would essentially drop out of the sky (due to framerate issues) and the user would always miss it. This issue has been addressed.

Layup Strips – We have tuned layup strips to happen at a more frequent rate. They weren’t firing off as much as we wanted.

Layup % - Based on consumer feedback, users should notice an increase in the percentage of layup / close to the basket shots made. We felt that solid players were missing too many “gimmies”.

Layup Holes – There were some layup holes which would cause players to shoot jumpshots into the bottom of the rim right underneath the basket. These holes have been identified and fixed.

Layup Removal – The 360 circus layup was removed from the game. Consumers felt strongly that this layup didn’t fit the scope of our gameplay.

Mirrored Plays – We now mirror plays in appropriate situations to minimize crossing. This removes a lot of clutter that was occurring during the setup of plays.




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NBA 2K8 Video

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Written by Craig Gonzalez   
Wednesday, 03 October 2007

2K Sports sent us a nice NBA 2K8 video for participating in the conference call to put up on our sites. Check it out.

 

 




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Last Updated ( Wednesday, 03 October 2007 )