From EA's officia NCAA Football 09 site:
05.16.08 Custom Stadium Sounds Blog In an effort to bring more user generated content to NCAA Football 09 on the next generation consoles we've included a Custom Stadium Sounds feature. This system allows you take the audio files you have ripped to your XBox 360 or PlayStation 3 and play them when various events occur during the game. The audio file will only play if you are the home team in their stadium and there are just over 20 scenarios for you to choose from including: kickoff, tackle for loss/QB sack, turnover, touchdown, start of the 4th quarter, defense on 3rd down, penalty on the visiting team, and more. There is a limit of 50 events that can be created at any given time, however, there is an ALL option should you want to keep the same audio throughout the league. Specific team events have priority over the ALL setting; so if you have two touchdown events with one set to ALL and the other set to Miami, the Miami touchdown audio will be heard. Differences between platforms The only difference in this feature between the game machines is that on PlayStation 3 we can pull the actual song file and on XBox 360 we use playlists. Creating playlists is a simple process and can be done from the XBox Dashboard under Media - Music. Since the playlist will start from 0:00, we recommend using only one playlist per audio file (unless you plan on playing a bunch of really small clips sequentially). Design Decisions Why is it called "Custom Stadium Sounds" instead of "Custom Music?" During one of our team meetings the Creative Lead demoed the feature using a bunch of one-liners from popular Hollywood comedies. Needless to say, it was a huge hit with the team and the Custom Music system gained an entirely new identity. We renamed it Custom Stadium Sounds hoping our users would enter this mode with a creative mind. (Read full blog HERE )
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